Austin vs San Francisco: where does a game developer save more?
Best for saving: Austin โ about $6,320/mo after taxes and living costs.
Austin US โ
Best for saving | San Francisco US | |
|---|---|---|
| Median salary | $153,586 | $193,262 |
| Take-home / mo | $9,230 | $9,813 |
| Income tax | ~28% | ~39% |
| Living costs / mo | $2,910 | $4,400 |
| Savings / mo | $6,320 | $5,413 |
| Savings rate | 68% | 55% |
| Verdict | Excellent | Excellent |
Single professional, after-tax. "Savings" = take-home โ a baseline cost of living. A planning estimate, not financial advice.
How we calculated this
โข Salary: BLS/OECD median for a game developer, adjusted per city.
โข Tax: each country's single-filer effective rate (e.g. US ~28%, US ~39%).
โข Living costs: a single professional's baseline monthly budget per city.
Estimates, not financial or tax advice. Updated 2026.